Character's history Castlevania: Aria of Sorrow. Ending 3 - Clear True Story Mode with Aeon 14. It definitely helps that the game's story explains why everybody looks so different. Ending 1 - Clear True Story Mode with Alucard 12. Prologue 1 - Clear True Story Mode with Simon 08. Golem (ゴーレム, Gōremu?) Trevor Belmont pursued Dracula's minions to a dark sorceror said to be at least as powerful as Death himself. Her outfit somewhat resembles that of a nun. Game: Castlevania Judgment (True Story Mode) Location: Dimensional Rift When: Encounter with the Time Reaper: Carmilla Ending Narrator: Thus the rift in time was mended, and all were returned to their respective eras. Soma was studying in Japan in the year 2035, the year where the first solar eclipse of the twenty-first century was to occur, and he and Mina were on their way to see the astral event when fate stepped in: the two are transported into Dracula's castle itself. Carmilla would go on to be slain by many different hunters, only to rise time and again alongside her lord Dracula. Maria appears as a non-playable character in story mode of Encore of the Night. is a playable character in Castlevania Judgment.His design seems to be a mixture of both the Golem and Frankenstein's Monster.He's revealed in his story mode that the Time rift the game takes place in has granted Golem a measure of sentience, which he uses in an attempt to make himself fully human. Game: Castlevania Judgment (True Story Mode) Location: Dimensional Rift When: Encounter with the Time Reaper: Trevor Ending Narrator: Thus the rift in time was mended, and all were returned to their respective eras. She also is available as a playable character in Arcade Mode. Cutscene 1 - Clear True Story Mode with Maria 10. is an unlockable playable character in Castlevania Judgment. Prologue 2 - Clear True Story Mode with Golem 09. Category:Judgment Characters - The Castlevania Wiki - Castlevania, Castlevania: Symphony of the Night, Castlevania: Curse of Darkness, and more Cutscene 2 - Clear True Story Mode with Carmilla 11. The story ends after nine battles total. She is unlocked through a Wii-DS connection option from the game Castlevania: Order of Ecclesia for the Nintendo DS, or by beating the True Story Mode with her. Castlevania Judgment features several different modes of play, including: Story Mode: A single-player mode in which the player selects a character and fights through a set of matches until the ending is reached. Game: Castlevania: Lament of Innocence — 1094 A.D. Castlevania: Harmony of Despair As the name suggest, playing this mode with a character will present his or her story and pit the player against multiple opponents they must defeat, the first always being Aeon, fought in the Abbey Ruins. Castlevania Judgment Main article: Maria Renard/Judgment Castlevania Puzzle: Encore of the Night Main article: Castlevania Puzzle: Encore of the Night/Arcade Mode#Maria. The 11th century was a time of knighthood, when the medieval monarchs were waning due to feuding lords and knights. Shanoa (シャノア, Shanoa?) Ending 2 - Clear True Story Mode with Dracula 13. Story Mode is a mode in Castlevania Judgment. Castlevania Judgment is a 3D fighting video game developed by Konami and Eighting for the Wii. The mode must be cleared once with each character before the story mode boss, the Time Reaper, becomes accessible. A few cutscenes are usually shown every two or three battles. Characters. ... Each character has their own unique storyline, cutscenes and ending sequence when playing through the game's story mode. Judgment is a 3D fighting video game developed by Konami and Eighting for the Wii the 11th century was time! 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